Actions API A low-level interface for providing virtualized device input actions to the web browser.
In addition to the high-level element interactions ,
the Actions API  provides granular control over
exactly what designated input devices can do. Selenium provides an interface for 3 kinds of input sources:
a key input for keyboard devices, a pointer input for a mouse, pen or touch devices,
and wheel inputs for scroll wheel devices (introduced in Selenium 4.2).
Selenium allows you to construct individual action commands assigned to specific
inputs and chain them together and call the associated perform method to execute them all at once.
Action Builder In the move from the legacy JSON Wire Protocol to the new W3C WebDriver Protocol,
the low level building blocks of actions became especially detailed. It is extremely
powerful, but each input device has a number of ways to use it and if you need to
manage more than one device, you are responsible for ensuring proper synchronization between them.
Thankfully, you likely do not need to learn how to use the low level commands directly, since
almost everything you might want to do has been given a convenience method that combines the
lower level commands for you. These are all documented in
keyboard , mouse , pen , and wheel  pages.
Pause Pointer movements and Wheel scrolling allow the user to set a duration for the action, but sometimes you just need
to wait a beat between actions for things to work correctly.
Java 
Python 
CSharp 
Ruby 
JavaScript 
Kotlin         WebElement  clickable  =  driver . findElement ( By . id ( "clickable" )); 
         new  Actions ( driver ) 
                 . moveToElement ( clickable ) 
                 . pause ( Duration . ofSeconds ( 1 )) 
                 . clickAndHold () 
                 . pause ( Duration . ofSeconds ( 1 )) 
                 . sendKeys ( "abc" ) 
                 . perform ();      clickable  =  driver . find_element ( By . ID ,  "clickable" ) 
     ActionChains ( driver ) \
         . move_to_element ( clickable ) \
         . pause ( 1 ) \
         . click_and_hold () \
         . pause ( 1 ) \
         . send_keys ( "abc" ) \
         . perform ()              IWebElement  clickable  =  driver . FindElement ( By . Id ( "clickable" )); 
             new  Actions ( driver ) 
                 . MoveToElement ( clickable ) 
                 . Pause ( TimeSpan . FromSeconds ( 1 )) 
                 . ClickAndHold () 
                 . Pause ( TimeSpan . FromSeconds ( 1 )) 
                 . SendKeys ( "abc" ) 
                 . Perform ();      clickable  =  driver . find_element ( id :  'clickable' ) 
     driver . action 
           . move_to ( clickable ) 
           . pause ( duration :  1 ) 
           . click_and_hold 
           . pause ( duration :  1 ) 
           . send_keys ( 'abc' ) 
           . perform        const  clickable  =  await  driver . findElement ( By . id ( 'clickable' )) 
       await  driver . actions () 
         . move ({  origin :  clickable  }) 
         . pause ( 1000 ) 
         . press () 
         . pause ( 1000 ) 
         . sendKeys ( 'abc' ) 
         . perform () 
         val  clickable  =  driver . findElement ( By . id ( "clickable" )) 
         Actions ( driver ) 
             . moveToElement ( clickable ) 
             . pause ( Duration . ofSeconds ( 1 )) 
             . clickAndHold () 
             . pause ( Duration . ofSeconds ( 1 )) 
             . sendKeys ( "abc" ) 
             . perform ()   Release All Actions An important thing to note is that the driver remembers the state of all the input
items throughout a session. Even if you create a new instance of an actions class, the depressed keys and
the location of the pointer will be in whatever state a previously performed action left them.
There is a special method to release all currently depressed keys and pointer buttons.
This method is implemented differently in each of the languages because
it does not get executed with the perform method.
Java 
Python 
CSharp 
Ruby 
JavaScript 
Kotlin         (( RemoteWebDriver )  driver ). resetInputState ();      ActionBuilder ( driver ) . clear_actions ()              (( WebDriver ) driver ). ResetInputState ();      driver . action . release_actions        await  driver . actions (). clear () 
         ( driver  as  RemoteWebDriver ). resetInputState ()  1 - Keyboard actions A representation of any key input device for interacting with a web page.
There are only 2 actions that can be accomplished with a keyboard:
pressing down on a key, and releasing a pressed key.
In addition to supporting ASCII characters, each keyboard key has
a representation that can be pressed or released in designated sequences.
Keys In addition to the keys represented by regular unicode,
unicode values have been assigned to other keyboard keys for use with Selenium.
Each language has its own way to reference these keys; the full list can be found
here .
Java 
Python 
CSharp 
Ruby 
JavaScript 
Kotlin Use the [Java Keys enum](https://github.com/SeleniumHQ/selenium/blob/selenium-4.2.0/java/src/org/openqa/selenium/Keys.java#L28)
Use the [Python Keys class](https://github.com/SeleniumHQ/selenium/blob/selenium-4.2.0/py/selenium/webdriver/common/keys.py#L23)
Use the [.NET static Keys class](https://github.com/SeleniumHQ/selenium/blob/selenium-4.2.0/dotnet/src/webdriver/Keys.cs#L28)
Use the [Ruby KEYS constant](https://github.com/SeleniumHQ/selenium/blob/selenium-4.2.0/rb/lib/selenium/webdriver/common/keys.rb#L28)
Use the [JavaScript KEYS constant](https://github.com/SeleniumHQ/selenium/blob/selenium-4.2.0/javascript/node/selenium-webdriver/lib/input.js#L44)
Use the [Java Keys enum](https://github.com/SeleniumHQ/selenium/blob/selenium-4.2.0/java/src/org/openqa/selenium/Keys.java#L28)
Key down 
Java 
Python 
CSharp 
Ruby 
JavaScript 
Kotlin         new  Actions ( driver ) 
                 . keyDown ( Keys . SHIFT ) 
                 . sendKeys ( "a" ) 
                 . perform ();      ActionChains ( driver ) \
         . key_down ( Keys . SHIFT ) \
         . send_keys ( "abc" ) \
         . perform ()                  . KeyDown ( Keys . Shift ) 
                 . SendKeys ( "a" ) 
                 . Perform (); 
     driver . action 
           . key_down ( :shift ) 
           . send_keys ( 'a' ) 
           . perform        await  driver . actions () 
         . keyDown ( Key . SHIFT ) 
         . sendKeys ( 'a' ) 
         . perform () 
         Actions ( driver ) 
                 . keyDown ( Keys . SHIFT ) 
                 . sendKeys ( "a" ) 
                 . perform ()  Key up 
Java 
Python 
CSharp 
Ruby 
JavaScript 
Kotlin         new  Actions ( driver ) 
                 . keyDown ( Keys . SHIFT ) 
                 . sendKeys ( "a" ) 
                 . keyUp ( Keys . SHIFT ) 
                 . sendKeys ( "b" ) 
                 . perform ();      ActionChains ( driver ) \
         . key_down ( Keys . SHIFT ) \
         . send_keys ( "a" ) \
         . key_up ( Keys . SHIFT ) \
         . send_keys ( "b" ) \
         . perform ()              new  Actions ( driver ) 
                 . KeyDown ( Keys . Shift ) 
                 . SendKeys ( "a" ) 
                 . KeyUp ( Keys . Shift ) 
                 . SendKeys ( "b" ) 
                 . Perform ();      driver . action 
           . key_down ( :shift ) 
           . send_keys ( 'a' ) 
           . key_up ( :shift ) 
           . send_keys ( 'b' ) 
           . perform        await  driver . actions () 
         . keyDown ( Key . SHIFT ) 
         . sendKeys ( 'a' ) 
         . keyUp ( Key . SHIFT ) 
         . sendKeys ( 'b' ) 
         . perform () 
         Actions ( driver ) 
                 . keyDown ( Keys . SHIFT ) 
                 . sendKeys ( "a" ) 
                 . keyUp ( Keys . SHIFT ) 
                 . sendKeys ( "b" ) 
                 . perform ()  Send keys This is a convenience method in the Actions API that combines keyDown and keyUp commands in one action.
Executing this command differs slightly from using the element method, but
primarily this gets used when needing to type multiple characters in the middle of other actions.
Active Element 
Java 
Python 
CSharp 
Ruby 
JavaScript 
Kotlin         new  Actions ( driver ) 
                 . sendKeys ( "abc" ) 
                 . perform ();      ActionChains ( driver ) \
         . send_keys ( "abc" ) \
         . perform ()  
             new  Actions ( driver ) 
                 . SendKeys ( "abc" )      driver . action 
           . send_keys ( 'abc' ) 
           . perform        const  textField  =  driver . findElement ( By . id ( 'textInput' )) 
       await  textField . click () 
         Actions ( driver ) 
                 . sendKeys ( "abc" ) 
                 . perform ()  Designated Element 
Java 
Python 
CSharp 
Ruby 
JavaScript 
Kotlin         new  Actions ( driver ) 
                 . sendKeys ( textField ,  "Selenium!" ) 
                 . perform (); 
     text_input  =  driver . find_element ( By . ID ,  "textInput" ) 
     ActionChains ( driver ) \
         . send_keys_to_element ( text_input ,  "abc" ) \
         . perform ()              driver . FindElement ( By . TagName ( "body" )). Click (); 
             
             IWebElement  textField  =  driver . FindElement ( By . Id ( "textInput" )); 
             new  Actions ( driver )      text_field  =  driver . find_element ( id :  'textInput' ) 
     driver . action 
           . send_keys ( text_field ,  'Selenium!' ) 
           . perform        const  textField  =  await  driver . findElement ( By . id ( 'textInput' )) 
 
       await  driver . actions () 
         . sendKeys ( textField ,  'abc' ) 
         . perform () 
         val  textField  =  driver . findElement ( By . id ( "textInput" )) 
         Actions ( driver ) 
                 . sendKeys ( textField ,  "Selenium!" ) 
                 . perform ()  Copy and Paste Here’s an example of using all of the above methods to conduct a copy / paste action.
Note that the key to use for this operation will be different depending on if it is a Mac OS or not.
This code will end up with the text: SeleniumSelenium!
Java 
Python 
CSharp 
Ruby 
JavaScript 
Kotlin         Keys  cmdCtrl  =  Platform . getCurrent (). is ( Platform . MAC )  ?  Keys . COMMAND  :  Keys . CONTROL ; 
 
         WebElement  textField  =  driver . findElement ( By . id ( "textInput" )); 
         new  Actions ( driver ) 
                 . sendKeys ( textField ,  "Selenium!" ) 
                 . sendKeys ( Keys . ARROW_LEFT ) 
                 . keyDown ( Keys . SHIFT ) 
                 . sendKeys ( Keys . ARROW_UP ) 
                 . keyUp ( Keys . SHIFT ) 
                 . keyDown ( cmdCtrl ) 
                 . sendKeys ( "xvv" ) 
                 . keyUp ( cmdCtrl ) 
                 . perform (); 
 
         Assertions . assertEquals ( "SeleniumSelenium!" ,  textField . getAttribute ( "value" ));      cmd_ctrl  =  Keys . COMMAND  if  sys . platform  ==  'darwin'  else  Keys . CONTROL 
 
     ActionChains ( driver ) \
         . send_keys ( "Selenium!" ) \
         . send_keys ( Keys . ARROW_LEFT ) \
         . key_down ( Keys . SHIFT ) \
         . send_keys ( Keys . ARROW_UP ) \
         . key_up ( Keys . SHIFT ) \
         . key_down ( cmd_ctrl ) \
         . send_keys ( "xvv" ) \
         . key_up ( cmd_ctrl ) \
         . perform ()  
             var  capabilities  =  (( WebDriver ) driver ). Capabilities ; 
             String  platformName  =  ( string ) capabilities . GetCapability ( "platformName" ); 
 
             String  cmdCtrl  =  platformName . Contains ( "mac" )  ?  Keys . Command  :  Keys . Control ; 
 
             new  Actions ( driver ) 
                 . SendKeys ( "Selenium!" ) 
                 . SendKeys ( Keys . ArrowLeft ) 
                 . KeyDown ( Keys . Shift ) 
                 . SendKeys ( Keys . ArrowUp )      cmd_ctrl  =  driver . capabilities . platform_name . include? ( 'mac' )  ?  :command  :  :control 
     driver . action 
           . send_keys ( 'Selenium!' ) 
           . send_keys ( :arrow_left ) 
           . key_down ( :shift ) 
           . send_keys ( :arrow_up ) 
           . key_up ( :shift ) 
           . key_down ( cmd_ctrl ) 
           . send_keys ( 'xvv' ) 
           . key_up ( cmd_ctrl ) 
           . perform        const  cmdCtrl  =  platform . includes ( 'darwin' )  ?  Key . COMMAND  :  Key . CONTROL 
 
       await  driver . actions () 
         . click ( textField ) 
         . sendKeys ( 'Selenium!' ) 
         . sendKeys ( Key . ARROW_LEFT ) 
         . keyDown ( Key . SHIFT ) 
         . sendKeys ( Key . ARROW_UP ) 
         . keyUp ( Key . SHIFT ) 
         . keyDown ( cmdCtrl ) 
         . sendKeys ( 'xvv' ) 
         . keyUp ( cmdCtrl ) 
         . perform () 
         val  cmdCtrl  =  if ( platformName  ==  Platform . MAC )  Keys . COMMAND  else  Keys . CONTROL 
 
         val  textField  =  driver . findElement ( By . id ( "textInput" )) 
         Actions ( driver ) 
                 . sendKeys ( textField ,  "Selenium!" ) 
                 . sendKeys ( Keys . ARROW_LEFT ) 
                 . keyDown ( Keys . SHIFT ) 
                 . sendKeys ( Keys . ARROW_UP ) 
                 . keyUp ( Keys . SHIFT ) 
                 . keyDown ( cmdCtrl ) 
                 . sendKeys ( "xvv" ) 
                 . keyUp ( cmdCtrl ) 
                 . perform ()  2 - Mouse actions A representation of any pointer device for interacting with a web page.
There are only 3 actions that can be accomplished with a mouse:
pressing down on a button, releasing a pressed button, and moving the mouse.
Selenium provides convenience methods that combine these actions in the most common ways.
Click and hold This method combines moving the mouse to the center of an element with pressing the left mouse button.
This is useful for focusing a specific element:
Java 
Python 
CSharp 
Ruby 
JavaScript 
Kotlin         WebElement  clickable  =  driver . findElement ( By . id ( "clickable" )); 
         new  Actions ( driver ) 
                 . clickAndHold ( clickable ) 
                 . perform ();      clickable  =  driver . find_element ( By . ID ,  "clickable" ) 
     ActionChains ( driver ) \
         . click_and_hold ( clickable ) \
         . perform ()              IWebElement  clickable  =  driver . FindElement ( By . Id ( "clickable" )); 
             new  Actions ( driver ) 
                 . ClickAndHold ( clickable ) 
                 . Perform ();      clickable  =  driver . find_element ( id :  'clickable' ) 
     driver . action 
           . click_and_hold ( clickable ) 
           . perform        let  clickable  =  driver . findElement ( By . id ( "clickable" )); 
       const  actions  =  driver . actions ({ async :  true }); 
       await  actions . move ({ origin :  clickable }). press (). perform ();          val  clickable  =  driver . findElement ( By . id ( "clickable" )) 
         Actions ( driver ) 
                 . clickAndHold ( clickable ) 
                 . perform ()  Click and release This method combines moving to the center of an element with pressing and releasing the left mouse button.
This is otherwise known as “clicking”:
Java 
Python 
CSharp 
Ruby 
JavaScript 
Kotlin         WebElement  clickable  =  driver . findElement ( By . id ( "click" )); 
         new  Actions ( driver ) 
                 . click ( clickable ) 
                 . perform ();      clickable  =  driver . find_element ( By . ID ,  "click" ) 
     ActionChains ( driver ) \
         . click ( clickable ) \
         . perform ()              IWebElement  clickable  =  driver . FindElement ( By . Id ( "click" )); 
             new  Actions ( driver ) 
                 . Click ( clickable ) 
                 . Perform ();      clickable  =  driver . find_element ( id :  'click' ) 
     driver . action 
           . click ( clickable ) 
           . perform        let  click  =  driver . findElement ( By . id ( "click" )); 
       const  actions  =  driver . actions ({ async :  true }); 
       await  actions . move ({ origin :  click }). click (). perform ();          val  clickable  =  driver . findElement ( By . id ( "click" )) 
         Actions ( driver ) 
                 . click ( clickable ) 
                 . perform ()  There are a total of 5 defined buttons for a Mouse:
0 — Left Button (the default) 1 — Middle Button (currently unsupported) 2 — Right Button 3 — X1 (Back) Button 4 — X2 (Forward) Button Context Click This method combines moving to the center of an element with pressing and releasing the right mouse button (button 2).
This is otherwise known as “right-clicking”:
Java 
Python 
CSharp 
Ruby 
JavaScript 
Kotlin         WebElement  clickable  =  driver . findElement ( By . id ( "clickable" )); 
         new  Actions ( driver ) 
                 . contextClick ( clickable ) 
                 . perform ();      clickable  =  driver . find_element ( By . ID ,  "clickable" ) 
     ActionChains ( driver ) \
         . context_click ( clickable ) \
         . perform ()              IWebElement  clickable  =  driver . FindElement ( By . Id ( "clickable" )); 
             new  Actions ( driver ) 
                 . ContextClick ( clickable ) 
                 . Perform ();        clickable  =  driver . find_element ( id :  'clickable' ) 
       driver . action 
             . context_click ( clickable ) 
             . perform        const  clickable  =  driver . findElement ( By . id ( "clickable" )); 
       const  actions  =  driver . actions ({ async :  true }); 
       await  actions . contextClick ( clickable ). perform ();          val  clickable  =  driver . findElement ( By . id ( "clickable" )) 
         Actions ( driver ) 
                 . contextClick ( clickable ) 
                 . perform ()  Back Click There is no convenience method for this, it is just pressing and releasing mouse button 3
Java 
Python 
CSharp 
Ruby 
JavaScript 
Kotlin         PointerInput  mouse  =  new  PointerInput ( PointerInput . Kind . MOUSE ,  "default mouse" ); 
 
         Sequence  actions  =  new  Sequence ( mouse ,  0 ) 
                 . addAction ( mouse . createPointerDown ( PointerInput . MouseButton . BACK . asArg ())) 
                 . addAction ( mouse . createPointerUp ( PointerInput . MouseButton . BACK . asArg ())); 
 
         (( RemoteWebDriver )  driver ). perform ( Collections . singletonList ( actions ));      action  =  ActionBuilder ( driver ) 
     action . pointer_action . pointer_down ( MouseButton . BACK ) 
     action . pointer_action . pointer_up ( MouseButton . BACK ) 
     action . perform ()              ActionBuilder  actionBuilder  =  new  ActionBuilder (); 
             PointerInputDevice  mouse  =  new  PointerInputDevice ( PointerKind . Mouse ,  "default mouse" ); 
             actionBuilder . AddAction ( mouse . CreatePointerDown ( MouseButton . Back )); 
             actionBuilder . AddAction ( mouse . CreatePointerUp ( MouseButton . Back )); 
             (( IActionExecutor ) driver ). PerformActions ( actionBuilder . ToActionSequenceList ());        driver . action 
             . pointer_down ( :back ) 
             . pointer_up ( :back ) 
             . perform        const  actions  =  driver . actions ({ async :  true }); 
       await  actions . press ( Button . BACK ). release ( Button . BACK ). perform ()          val  mouse  =  PointerInput ( PointerInput . Kind . MOUSE ,  "default mouse" ) 
 
         val  actions  =  Sequence ( mouse ,  0 ) 
                 . addAction ( mouse . createPointerDown ( PointerInput . MouseButton . BACK . asArg ())) 
                 . addAction ( mouse . createPointerUp ( PointerInput . MouseButton . BACK . asArg ())) 
 
         ( driver  as  RemoteWebDriver ). perform ( Collections . singletonList ( actions ))  Forward Click There is no convenience method for this, it is just pressing and releasing mouse button 4
Java 
Python 
CSharp 
Ruby 
JavaScript 
Kotlin         PointerInput  mouse  =  new  PointerInput ( PointerInput . Kind . MOUSE ,  "default mouse" ); 
 
         Sequence  actions  =  new  Sequence ( mouse ,  0 ) 
                 . addAction ( mouse . createPointerDown ( PointerInput . MouseButton . FORWARD . asArg ())) 
                 . addAction ( mouse . createPointerUp ( PointerInput . MouseButton . FORWARD . asArg ())); 
 
         (( RemoteWebDriver )  driver ). perform ( Collections . singletonList ( actions ));      action  =  ActionBuilder ( driver ) 
     action . pointer_action . pointer_down ( MouseButton . FORWARD ) 
     action . pointer_action . pointer_up ( MouseButton . FORWARD ) 
     action . perform ()              ActionBuilder  actionBuilder  =  new  ActionBuilder (); 
             PointerInputDevice  mouse  =  new  PointerInputDevice ( PointerKind . Mouse ,  "default mouse" ); 
             actionBuilder . AddAction ( mouse . CreatePointerDown ( MouseButton . Forward )); 
             actionBuilder . AddAction ( mouse . CreatePointerUp ( MouseButton . Forward )); 
             (( IActionExecutor ) driver ). PerformActions ( actionBuilder . ToActionSequenceList ());        driver . action 
             . pointer_down ( :forward ) 
             . pointer_up ( :forward ) 
             . perform        const  actions  =  driver . actions ({ async :  true }); 
       await  actions . press ( Button . FORWARD ). release ( Button . FORWARD ). perform ()          val  mouse  =  PointerInput ( PointerInput . Kind . MOUSE ,  "default mouse" ) 
 
         val  actions  =  Sequence ( mouse ,  0 ) 
                 . addAction ( mouse . createPointerDown ( PointerInput . MouseButton . FORWARD . asArg ())) 
                 . addAction ( mouse . createPointerUp ( PointerInput . MouseButton . FORWARD . asArg ())) 
 
         ( driver  as  RemoteWebDriver ). perform ( Collections . singletonList ( actions ))  Double click This method combines moving to the center of an element with pressing and releasing the left mouse button twice.
Java 
Python 
CSharp 
Ruby 
JavaScript 
Kotlin         WebElement  clickable  =  driver . findElement ( By . id ( "clickable" )); 
         new  Actions ( driver ) 
                 . doubleClick ( clickable ) 
                 . perform ();      clickable  =  driver . find_element ( By . ID ,  "clickable" ) 
     ActionChains ( driver ) \
         . double_click ( clickable ) \
         . perform ()              IWebElement  clickable  =  driver . FindElement ( By . Id ( "clickable" )); 
             new  Actions ( driver ) 
                 . DoubleClick ( clickable ) 
                 . Perform ();      clickable  =  driver . find_element ( id :  'clickable' ) 
     driver . action 
           . double_click ( clickable ) 
           . perform        const  clickable  =  driver . findElement ( By . id ( "clickable" )); 
       const  actions  =  driver . actions ({ async :  true }); 
       await  actions . doubleClick ( clickable ). perform ();          val  clickable  =  driver . findElement ( By . id ( "clickable" )) 
         Actions ( driver ) 
                 . doubleClick ( clickable ) 
                 . perform ()  Move to element This method moves the mouse to the in-view center point of the element.
This is otherwise known as “hovering.”
Note that the element must be in the viewport or else the command will error.
Java 
Python 
CSharp 
Ruby 
JavaScript 
Kotlin         WebElement  hoverable  =  driver . findElement ( By . id ( "hover" )); 
         new  Actions ( driver ) 
                 . moveToElement ( hoverable ) 
                 . perform ();      hoverable  =  driver . find_element ( By . ID ,  "hover" ) 
     ActionChains ( driver ) \
         . move_to_element ( hoverable ) \
         . perform ()              IWebElement  hoverable  =  driver . FindElement ( By . Id ( "hover" )); 
             new  Actions ( driver ) 
                 . MoveToElement ( hoverable ) 
                 . Perform ();      hoverable  =  driver . find_element ( id :  'hover' ) 
     driver . action 
           . move_to ( hoverable ) 
           . perform        const  hoverable  =  driver . findElement ( By . id ( "hover" )); 
       const  actions  =  driver . actions ({ async :  true }); 
       await  actions . move ({ origin :  hoverable }). perform ();          val  hoverable  =  driver . findElement ( By . id ( "hover" )) 
         Actions ( driver ) 
                 . moveToElement ( hoverable ) 
                 . perform ()  Move by offset These methods first move the mouse to the designated origin and then
by the number of pixels in the provided offset.
Note that the position of the mouse must be in the viewport or else the command will error.
Offset from Element This method moves the mouse to the in-view center point of the element,
then moves by the provided offset.
Java 
Python 
CSharp 
Ruby 
JavaScript 
Kotlin         WebElement  tracker  =  driver . findElement ( By . id ( "mouse-tracker" )); 
         new  Actions ( driver ) 
                 . moveToElement ( tracker ,  8 ,  0 ) 
                 . perform ();      mouse_tracker  =  driver . find_element ( By . ID ,  "mouse-tracker" ) 
     ActionChains ( driver ) \
         . move_to_element_with_offset ( mouse_tracker ,  8 ,  0 ) \
         . perform ()              IWebElement  tracker  =  driver . FindElement ( By . Id ( "mouse-tracker" )); 
             new  Actions ( driver ) 
                 . MoveToElement ( tracker ,  8 ,  0 ) 
                 . Perform ();        mouse_tracker  =  driver . find_element ( id :  'mouse-tracker' ) 
       driver . action 
             . move_to ( mouse_tracker ,  8 ,  11 ) 
             . perform          val  tracker  =  driver . findElement ( By . id ( "mouse-tracker" )) 
         Actions ( driver ) 
                 . moveToElement ( tracker ,  8 ,  0 ) 
                 . perform ()  Offset from Viewport This method moves the mouse from the upper left corner of the current viewport by the provided
offset.
Java 
Python 
CSharp 
Ruby 
JavaScript 
Kotlin         PointerInput  mouse  =  new  PointerInput ( PointerInput . Kind . MOUSE ,  "default mouse" ); 
 
         Sequence  actions  =  new  Sequence ( mouse ,  0 ) 
                 . addAction ( mouse . createPointerMove ( Duration . ZERO ,  PointerInput . Origin . viewport (),  8 ,  12 )); 
 
         (( RemoteWebDriver )  driver ). perform ( Collections . singletonList ( actions ));      action  =  ActionBuilder ( driver ) 
     action . pointer_action . move_to_location ( 8 ,  0 ) 
     action . perform ()              ActionBuilder  actionBuilder  =  new  ActionBuilder (); 
             PointerInputDevice  mouse  =  new  PointerInputDevice ( PointerKind . Mouse ,  "default mouse" ); 
             actionBuilder . AddAction ( mouse . CreatePointerMove ( CoordinateOrigin . Viewport , 
                 8 ,  0 ,  TimeSpan . Zero )); 
             (( IActionExecutor ) driver ). PerformActions ( actionBuilder . ToActionSequenceList ());        driver . action 
             . move_to_location ( 8 ,  12 ) 
             . perform        const  actions  =  driver . actions ({ async :  true }); 
       await  actions . move ({ x :  8 ,  y :  0 }). perform ();          val  mouse  =  PointerInput ( PointerInput . Kind . MOUSE ,  "default mouse" ) 
 
         val  actions  =  Sequence ( mouse ,  0 ) 
                 . addAction ( mouse . createPointerMove ( Duration . ZERO ,  PointerInput . Origin . viewport (),  8 ,  12 )) 
 
         ( driver  as  RemoteWebDriver ). perform ( Collections . singletonList ( actions ))  Offset from Current Pointer Location This method moves the mouse from its current position by the offset provided by the user.
If the mouse has not previously been moved, the position will be in the upper left
corner of the viewport.
Note that the pointer position does not change when the page is scrolled.
Note that the first argument X specifies to move right when positive, while the second argument
Y specifies to move down when positive. So moveByOffset(30, -10) moves right 30 and up 10 from
the current mouse position.
Java 
Python 
CSharp 
Ruby 
JavaScript 
Kotlin         new  Actions ( driver ) 
                 . moveByOffset ( 13 ,  15 ) 
                 . perform ();      ActionChains ( driver ) \
         . move_by_offset (  13 ,  15 ) \
         . perform ()              new  Actions ( driver ) 
                 . MoveByOffset ( 13 ,  15 ) 
                 . Perform ();        driver . action 
             . move_by ( 13 ,  15 ) 
             . perform        await  actions . move ({ x :  13 ,  y :  15 ,  origin :  Origin . POINTER }). perform ()          Actions ( driver ) 
                 . moveByOffset ( 13 ,  15 ) 
                 . perform ()  Drag and Drop on Element This method firstly performs a click-and-hold on the source element,
moves to the location of the target element and then releases the mouse.
Java 
Python 
CSharp 
Ruby 
JavaScript 
Kotlin         WebElement  draggable  =  driver . findElement ( By . id ( "draggable" )); 
         WebElement  droppable  =  driver . findElement ( By . id ( "droppable" )); 
         new  Actions ( driver ) 
                 . dragAndDrop ( draggable ,  droppable ) 
                 . perform ();      draggable  =  driver . find_element ( By . ID ,  "draggable" ) 
     droppable  =  driver . find_element ( By . ID ,  "droppable" ) 
     ActionChains ( driver ) \
         . drag_and_drop ( draggable ,  droppable ) \
         . perform ()              IWebElement  draggable  =  driver . FindElement ( By . Id ( "draggable" )); 
             IWebElement  droppable  =  driver . FindElement ( By . Id ( "droppable" )); 
             new  Actions ( driver ) 
                 . DragAndDrop ( draggable ,  droppable ) 
                 . Perform ();      draggable  =  driver . find_element ( id :  'draggable' ) 
     droppable  =  driver . find_element ( id :  'droppable' ) 
     driver . action 
           . drag_and_drop ( draggable ,  droppable ) 
           . perform        const  draggable  =  driver . findElement ( By . id ( "draggable" )); 
       const  droppable  =  await  driver . findElement ( By . id ( "droppable" )); 
       const  actions  =  driver . actions ({ async :  true }); 
       await  actions . dragAndDrop ( draggable ,  droppable ). perform ();          val  draggable  =  driver . findElement ( By . id ( "draggable" )) 
         val  droppable  =  driver . findElement ( By . id ( "droppable" )) 
         Actions ( driver ) 
                 . dragAndDrop ( draggable ,  droppable ) 
                 . perform ()  Drag and Drop by Offset This method firstly performs a click-and-hold on the source element, moves to the given offset and then releases the mouse.
Java 
Python 
CSharp 
Ruby 
JavaScript 
Kotlin         WebElement  draggable  =  driver . findElement ( By . id ( "draggable" )); 
         Rectangle  start  =  draggable . getRect (); 
         Rectangle  finish  =  driver . findElement ( By . id ( "droppable" )). getRect (); 
         new  Actions ( driver ) 
                 . dragAndDropBy ( draggable ,  finish . getX ()  -  start . getX (),  finish . getY ()  -  start . getY ()) 
                 . perform ();      draggable  =  driver . find_element ( By . ID ,  "draggable" ) 
     start  =  draggable . location 
     finish  =  driver . find_element ( By . ID ,  "droppable" ) . location 
     ActionChains ( driver ) \
         . drag_and_drop_by_offset ( draggable ,  finish [ 'x' ]  -  start [ 'x' ],  finish [ 'y' ]  -  start [ 'y' ]) \
         . perform ()              IWebElement  draggable  =  driver . FindElement ( By . Id ( "draggable" )); 
             Point  start  =  draggable . Location ; 
             Point  finish  =  driver . FindElement ( By . Id ( "droppable" )). Location ; 
             new  Actions ( driver ) 
                 . DragAndDropToOffset ( draggable ,  finish . X  -  start . X ,  finish . Y  -  start . Y ) 
                 . Perform ();      draggable  =  driver . find_element ( id :  'draggable' ) 
     start  =  draggable . rect 
     finish  =  driver . find_element ( id :  'droppable' ) . rect 
     driver . action 
           . drag_and_drop_by ( draggable ,  finish . x  -  start . x ,  finish . y  -  start . y ) 
           . perform        const  draggable  =  driver . findElement ( By . id ( "draggable" )); 
       let  start  =  await  draggable . getRect (); 
       let  finish  =  await  driver . findElement ( By . id ( "droppable" )). getRect (); 
       const  actions  =  driver . actions ({ async :  true }); 
       await  actions . dragAndDrop ( draggable ,  { x :  finish . x  -  start . x ,  y :  finish . y  -  start . y }). perform ();          val  draggable  =  driver . findElement ( By . id ( "draggable" )) 
         val  start  =  draggable . getRect () 
         val  finish  =  driver . findElement ( By . id ( "droppable" )). getRect () 
         Actions ( driver ) 
                 . dragAndDropBy ( draggable ,  finish . getX ()  -  start . getX (),  finish . getY ()  -  start . getY ()) 
                 . perform ()  3 - Pen actions A representation of a pen stylus kind of pointer input for interacting with a web page.
Chromium Only 
A Pen is a type of pointer input that has most of the same behavior as a mouse, but can
also have event properties unique to a stylus. Additionally, while a mouse
has 5 buttons, a pen has 3 equivalent button states:
0 — Touch Contact (the default; equivalent to a left click) 2 — Barrel Button (equivalent to a right click) 5 — Eraser Button (currently unsupported by drivers) Using a Pen 
Java 
Python 
CSharp 
Ruby 
JavaScript 
Kotlin         WebElement  pointerArea  =  driver . findElement ( By . id ( "pointerArea" )); 
         new  Actions ( driver ) 
                 . setActivePointer ( PointerInput . Kind . PEN ,  "default pen" ) 
                 . moveToElement ( pointerArea ) 
                 . clickAndHold () 
                 . moveByOffset ( 2 ,  2 ) 
                 . release () 
                 . perform ();      pointer_area  =  driver . find_element ( By . ID ,  "pointerArea" ) 
     pen_input  =  PointerInput ( POINTER_PEN ,  "default pen" ) 
     action  =  ActionBuilder ( driver ,  mouse = pen_input ) 
     action . pointer_action \
         . move_to ( pointer_area ) \
         . pointer_down () \
         . move_by ( 2 ,  2 ) \
         . pointer_up () 
     action . perform ()              IWebElement  pointerArea  =  driver . FindElement ( By . Id ( "pointerArea" )); 
             ActionBuilder  actionBuilder  =  new  ActionBuilder (); 
             PointerInputDevice  pen  =  new  PointerInputDevice ( PointerKind . Pen ,  "default pen" ); 
             
             actionBuilder . AddAction ( pen . CreatePointerMove ( pointerArea ,  0 ,  0 ,  TimeSpan . FromMilliseconds ( 800 ))); 
             actionBuilder . AddAction ( pen . CreatePointerDown ( MouseButton . Left )); 
             actionBuilder . AddAction ( pen . CreatePointerMove ( CoordinateOrigin . Pointer , 
                 2 ,  2 ,  TimeSpan . Zero )); 
             actionBuilder . AddAction ( pen . CreatePointerUp ( MouseButton . Left )); 
             (( IActionExecutor ) driver ). PerformActions ( actionBuilder . ToActionSequenceList ());      pointer_area  =  driver . find_element ( id :  'pointerArea' ) 
     driver . action ( devices :  :pen ) 
           . move_to ( pointer_area ) 
           . pointer_down 
           . move_by ( 2 ,  2 ) 
           . pointer_up 
           . perform          val  pointerArea  =  driver . findElement ( By . id ( "pointerArea" )) 
         Actions ( driver ) 
                 . setActivePointer ( PointerInput . Kind . PEN ,  "default pen" ) 
                 . moveToElement ( pointerArea ) 
                 . clickAndHold () 
                 . moveByOffset ( 2 ,  2 ) 
                 . release () 
                 . perform () 
 Adding Pointer Event Attributes 
Java 
Python 
CSharp 
Ruby 
JavaScript 
Kotlin         WebElement  pointerArea  =  driver . findElement ( By . id ( "pointerArea" )); 
         PointerInput  pen  =  new  PointerInput ( PointerInput . Kind . PEN ,  "default pen" ); 
         PointerInput . PointerEventProperties  eventProperties  =  PointerInput . eventProperties () 
                 . setTiltX (- 72 ) 
                 . setTiltY ( 9 ) 
                 . setTwist ( 86 ); 
         PointerInput . Origin  origin  =  PointerInput . Origin . fromElement ( pointerArea ); 
 
         Sequence  actionListPen  =  new  Sequence ( pen ,  0 ) 
                 . addAction ( pen . createPointerMove ( Duration . ZERO ,  origin ,  0 ,  0 )) 
                 . addAction ( pen . createPointerDown ( 0 )) 
                 . addAction ( pen . createPointerMove ( Duration . ZERO ,  origin ,  2 ,  2 ,  eventProperties )) 
                 . addAction ( pen . createPointerUp ( 0 )); 
 
         (( RemoteWebDriver )  driver ). perform ( Collections . singletonList ( actionListPen ));      pointer_area  =  driver . find_element ( By . ID ,  "pointerArea" ) 
     pen_input  =  PointerInput ( POINTER_PEN ,  "default pen" ) 
     action  =  ActionBuilder ( driver ,  mouse = pen_input ) 
     action . pointer_action \
         . move_to ( pointer_area ) \
         . pointer_down () \
         . move_by ( 2 ,  2 ,  tilt_x =- 72 ,  tilt_y = 9 ,  twist = 86 ) \
         . pointer_up ( 0 ) 
     action . perform ()              IWebElement  pointerArea  =  driver . FindElement ( By . Id ( "pointerArea" )); 
             ActionBuilder  actionBuilder  =  new  ActionBuilder (); 
             PointerInputDevice  pen  =  new  PointerInputDevice ( PointerKind . Pen ,  "default pen" ); 
             PointerInputDevice . PointerEventProperties  properties  =  new  PointerInputDevice . PointerEventProperties ()  { 
                 TiltX  =  - 72 , 
                 TiltY  =  9 , 
                 Twist  =  86 , 
             };             
             actionBuilder . AddAction ( pen . CreatePointerMove ( pointerArea ,  0 ,  0 ,  TimeSpan . FromMilliseconds ( 800 ))); 
             actionBuilder . AddAction ( pen . CreatePointerDown ( MouseButton . Left )); 
             actionBuilder . AddAction ( pen . CreatePointerMove ( CoordinateOrigin . Pointer , 
                 2 ,  2 ,  TimeSpan . Zero ,  properties )); 
             actionBuilder . AddAction ( pen . CreatePointerUp ( MouseButton . Left )); 
             (( IActionExecutor ) driver ). PerformActions ( actionBuilder . ToActionSequenceList ());      pointer_area  =  driver . find_element ( id :  'pointerArea' ) 
     driver . action ( devices :  :pen ) 
           . move_to ( pointer_area ) 
           . pointer_down 
           . move_by ( 2 ,  2 ,  tilt_x :  - 72 ,  tilt_y :  9 ,  twist :  86 ) 
           . pointer_up 
           . perform          val  pointerArea  =  driver . findElement ( By . id ( "pointerArea" )) 
         val  pen  =  PointerInput ( PointerInput . Kind . PEN ,  "default pen" ) 
         val  eventProperties  =  PointerInput . eventProperties () 
                 . setTiltX (- 72 ) 
                 . setTiltY ( 9 ) 
                 . setTwist ( 86 ) 
         val  origin  =  PointerInput . Origin . fromElement ( pointerArea ) 
         
         val  actionListPen  =  Sequence ( pen ,  0 ) 
                 . addAction ( pen . createPointerMove ( Duration . ZERO ,  origin ,  0 ,  0 )) 
                 . addAction ( pen . createPointerDown ( 0 )) 
                 . addAction ( pen . createPointerMove ( Duration . ZERO ,  origin ,  2 ,  2 ,  eventProperties )) 
                 . addAction ( pen . createPointerUp ( 0 )) 
 
         ( driver  as  RemoteWebDriver ). perform ( listOf ( actionListPen )) 
 4 - Scroll wheel actions A representation of a scroll wheel input device for interacting with a web page.
Chromium Only 
There are 5 scenarios for scrolling on a page.
This is the most common scenario. Unlike traditional click and send keys methods,
the actions class does not automatically scroll the target element into view,
so this method will need to be used if elements are not already inside the viewport.
This method takes a web element as the sole argument.
Regardless of whether the element is above or below the current viewscreen,
the viewport will be scrolled so the bottom of the element is at the bottom of the screen.
Java 
Python 
CSharp 
Ruby 
JavaScript 
Kotlin         WebElement  iframe  =  driver . findElement ( By . tagName ( "iframe" )); 
         new  Actions ( driver ) 
                 . scrollToElement ( iframe ) 
                 . perform ();      iframe  =  driver . find_element ( By . TAG_NAME ,  "iframe" ) 
     ActionChains ( driver ) \
         . scroll_to_element ( iframe ) \
         . perform ()              IWebElement  iframe  =  driver . FindElement ( By . TagName ( "iframe" )); 
             new  Actions ( driver ) 
                 . ScrollToElement ( iframe ) 
                 . Perform ();      iframe  =  driver . find_element ( tag_name :  'iframe' ) 
     driver . action 
           . scroll_to ( iframe ) 
           . perform        const  iframe  =  await  driver . findElement ( By . css ( "iframe" )) 
 
       await  driver . actions () 
         . scroll ( 0 ,  0 ,  0 ,  0 ,  iframe ) 
         . perform () 
         val  iframe  =  driver . findElement ( By . tagName ( "iframe" )) 
         Actions ( driver ) 
                 . scrollToElement ( iframe ) 
                 . perform ()  This is the second most common scenario for scrolling. Pass in an delta x and a delta y value for how much to scroll
in the right and down directions. Negative values represent left and up, respectively.
Java 
Python 
CSharp 
Ruby 
JavaScript 
Kotlin         WebElement  footer  =  driver . findElement ( By . tagName ( "footer" )); 
         int  deltaY  =  footer . getRect (). y ; 
         new  Actions ( driver ) 
                 . scrollByAmount ( 0 ,  deltaY ) 
                 . perform ();      footer  =  driver . find_element ( By . TAG_NAME ,  "footer" ) 
     delta_y  =  footer . rect [ 'y' ] 
     ActionChains ( driver ) \
         . scroll_by_amount ( 0 ,  delta_y ) \
         . perform ()              IWebElement  footer  =  driver . FindElement ( By . TagName ( "footer" )); 
             int  deltaY  =  footer . Location . Y ; 
             new  Actions ( driver ) 
                 . ScrollByAmount ( 0 ,  deltaY ) 
                 . Perform ();      footer  =  driver . find_element ( tag_name :  'footer' ) 
     delta_y  =  footer . rect . y 
     driver . action 
           . scroll_by ( 0 ,  delta_y ) 
           . perform        const  footer  =  await  driver . findElement ( By . css ( "footer" )) 
       const  deltaY  =  ( await  footer . getRect ()). y 
 
       await  driver . actions () 
         . scroll ( 0 ,  0 ,  0 ,  deltaY ) 
         . perform () 
         val  footer  =  driver . findElement ( By . tagName ( "footer" )) 
         val  deltaY  =  footer . getRect (). y 
         Actions ( driver ) 
                 . scrollByAmount ( 0 ,  deltaY ) 
                 . perform ()  This scenario is effectively a combination of the above two methods.
To execute this use the “Scroll From” method, which takes 3 arguments.
The first represents the origination point, which we designate as the element,
and the second two are the delta x and delta y values.
If the element is out of the viewport,
it will be scrolled to the bottom of the screen, then the page will be scrolled by the provided
delta x and delta y values.
Java 
Python 
CSharp 
Ruby 
JavaScript 
Kotlin         WebElement  iframe  =  driver . findElement ( By . tagName ( "iframe" )); 
         WheelInput . ScrollOrigin  scrollOrigin  =  WheelInput . ScrollOrigin . fromElement ( iframe ); 
         new  Actions ( driver ) 
                 . scrollFromOrigin ( scrollOrigin ,  0 ,  200 ) 
                 . perform ();      iframe  =  driver . find_element ( By . TAG_NAME ,  "iframe" ) 
     scroll_origin  =  ScrollOrigin . from_element ( iframe ) 
     ActionChains ( driver ) \
         . scroll_from_origin ( scroll_origin ,  0 ,  200 ) \
         . perform ()              IWebElement  iframe  =  driver . FindElement ( By . TagName ( "iframe" )); 
             WheelInputDevice . ScrollOrigin  scrollOrigin  =  new  WheelInputDevice . ScrollOrigin 
             { 
                 Element  =  iframe 
             }; 
             new  Actions ( driver ) 
                 . ScrollFromOrigin ( scrollOrigin ,  0 ,  200 ) 
                 . Perform ();      iframe  =  driver . find_element ( tag_name :  'iframe' ) 
     scroll_origin  =  Selenium :: WebDriver :: WheelActions :: ScrollOrigin . element ( iframe ) 
     driver . action 
           . scroll_from ( scroll_origin ,  0 ,  200 ) 
           . perform        const  iframe  =  await  driver . findElement ( By . css ( "iframe" )) 
 
       await  driver . actions () 
         . scroll ( 0 ,  0 ,  0 ,  200 ,  iframe ) 
         . perform () 
         val  iframe  =  driver . findElement ( By . tagName ( "iframe" )) 
         val  scrollOrigin  =  WheelInput . ScrollOrigin . fromElement ( iframe ) 
         Actions ( driver ) 
                 . scrollFromOrigin ( scrollOrigin ,  0 ,  200 ) 
                 . perform ()  This scenario is used when you need to scroll only a portion of the screen, and it is outside the viewport.
Or is inside the viewport and the portion of the screen that must be scrolled
is a known offset away from a specific element.
This uses the “Scroll From” method again, and in addition to specifying the element,
an offset is specified to indicate the origin point of the scroll. The offset is
calculated from the center of the provided element.
If the element is out of the viewport,
it first will be scrolled to the bottom of the screen, then the origin of the scroll will be determined
by adding the offset to the coordinates of the center of the element, and finally
the page will be scrolled by the provided delta x and delta y values.
Note that if the offset from the center of the element falls outside of the viewport,
it will result in an exception.
Java 
Python 
CSharp 
Ruby 
JavaScript 
Kotlin         WebElement  footer  =  driver . findElement ( By . tagName ( "footer" )); 
         WheelInput . ScrollOrigin  scrollOrigin  =  WheelInput . ScrollOrigin . fromElement ( footer ,  0 ,  - 50 ); 
         new  Actions ( driver ) 
                 . scrollFromOrigin ( scrollOrigin , 0 ,  200 ) 
                 . perform ();      footer  =  driver . find_element ( By . TAG_NAME ,  "footer" ) 
     scroll_origin  =  ScrollOrigin . from_element ( footer ,  0 ,  - 50 ) 
     ActionChains ( driver ) \
         . scroll_from_origin ( scroll_origin ,  0 ,  200 ) \
         . perform ()              IWebElement  footer  =  driver . FindElement ( By . TagName ( "footer" )); 
             var  scrollOrigin  =  new  WheelInputDevice . ScrollOrigin 
             { 
                 Element  =  footer , 
                 XOffset  =  0 , 
                 YOffset  =  - 50 
             }; 
             new  Actions ( driver ) 
                 . ScrollFromOrigin ( scrollOrigin ,  0 ,  200 ) 
                 . Perform ();      footer  =  driver . find_element ( tag_name :  'footer' ) 
     scroll_origin  =  Selenium :: WebDriver :: WheelActions :: ScrollOrigin . element ( footer ,  0 ,  - 50 ) 
     driver . action 
           . scroll_from ( scroll_origin ,  0 ,  200 ) 
           . perform        const  footer  =  await  driver . findElement ( By . css ( "footer" )) 
 
       await  driver . actions () 
         . scroll ( 0 ,  - 50 ,  0 ,  200 ,  footer ) 
         . perform () 
         val  footer  =  driver . findElement ( By . tagName ( "footer" )) 
         val  scrollOrigin  =  WheelInput . ScrollOrigin . fromElement ( footer ,  0 ,  - 50 ) 
         Actions ( driver ) 
                 . scrollFromOrigin ( scrollOrigin , 0 ,  200 ) 
                 . perform ()  The final scenario is used when you need to scroll only a portion of the screen,
and it is already inside the viewport.
This uses the “Scroll From” method again, but the viewport is designated instead
of an element. An offset is specified from the upper left corner of the
current viewport. After the origin point is determined,
the page will be scrolled by the provided delta x and delta y values.
Note that if the offset from the upper left corner of the viewport falls outside of the screen,
it will result in an exception.
Java 
Python 
CSharp 
Ruby 
JavaScript 
Kotlin         WheelInput . ScrollOrigin  scrollOrigin  =  WheelInput . ScrollOrigin . fromViewport ( 10 ,  10 ); 
         new  Actions ( driver ) 
                 . scrollFromOrigin ( scrollOrigin ,  0 ,  200 ) 
                 . perform ();      scroll_origin  =  ScrollOrigin . from_viewport ( 10 ,  10 ) 
 
     ActionChains ( driver ) \
         . scroll_from_origin ( scroll_origin ,  0 ,  200 ) \
         . perform ()              var  scrollOrigin  =  new  WheelInputDevice . ScrollOrigin 
             { 
                 Viewport  =  true , 
                 XOffset  =  10 , 
                 YOffset  =  10 
             }; 
             new  Actions ( driver ) 
                 . ScrollFromOrigin ( scrollOrigin ,  0 ,  200 ) 
                 . Perform ();      scroll_origin  =  Selenium :: WebDriver :: WheelActions :: ScrollOrigin . viewport ( 10 ,  10 ) 
     driver . action 
           . scroll_from ( scroll_origin ,  0 ,  200 ) 
           . perform        await  driver . actions () 
         . scroll ( 10 ,  10 ,  0 ,  200 ) 
         . perform () 
         val  scrollOrigin  =  WheelInput . ScrollOrigin . fromViewport ( 10 ,  10 ) 
         Actions ( driver ) 
                 . scrollFromOrigin ( scrollOrigin ,  0 ,  200 ) 
                 . perform ()